Divine Soul Sorcerer able to swap out Divine Magic spell

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8 comments

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    David Curl

    And while we're at it: "illusionist wizard minor illusion cantrip"

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    Ben Cushing

    Couldn't this approach be the same way Warlock spells are selected for Mystic Arcanum? Those spells are available based on certain conditions, in this case it would be level>class. After level 1, it opens up to all cleric spells by level. That logic already exists in the warlock sheet.

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    Sarah Marie Maddox

    Any updates on this request? In the rules, a Divine Magic spell can be replaced with a cleric spell when leveling but it's impossible to unlearn the spell in the UI :(


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    John Harter

    I was about to post about this exact issue. Game rules say the starting cleric spell for divine sorcerer can be replaced, but character sheet will not allow it. I would imagine this is not the only class / subclass where this issue comes up? Anyhow, can y’all please implement this game rule for your character sheets? Thanks!

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    Kevin Dooley

    While I appreciate that I can go into the builder mode and swap it out for any of the other first-level choices... I echo that it would be super cool to actually swap this out per the RAW. Thanks!

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    Ben Duby

    Any luck making the cleric spell learned at 1st level swappable at later levels? Even if it was just swappable with the entire spell list, at least players could be on the honor system to stick with cleric spells.

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    Nicholas Budd

    It's possible with a homebrew subclass, which I've done; just copy from Divine Soul, go into the Divine Magic feature, add an option called "replaced spell", and then edit that option and under Spells you can give it one spell using the Cleric list and all spell levels; from there it's just up to players to be sure they're only picking spells of an appropriate level.

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    Luciano Cesar da Silva Barros

    I would really appreciate if this Fix would come. It would make easier to use my favorite pc. 

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