As DnDbeyond is building encounter generators one thing that I have noticed is that there is NO good Magic shop stock generators. (they roll up Magic items that are in the basic rules and nothing more) I would like a generator that tells you what a shop has for magic items and/or equipment. If possible an added bonus of how much it is selling for. Every game is different so maybe having settings where you can change if the world has very little magic items, how big the store is, and other filters that help generate a perfect magic store for your game!
This generator would use all the magic items and equipment that you own on dndbeyond.
An Example of what I tried to explain above.
Magic shop Location: Traveling Merchant, Town, Small city, Large city, Metropolis
Magic Items in your world: Common, Uncommon, Rare, or legendary. (not to be confused with the rarity of a single item. Just how rare or common are all magic items)
Magic Shop Specialty: Arms and Armor, Potions, Scrolls, wondrous Items. (would give the shop a much higher chance of getting potions if it was an alchemy store)
Shop includes or does not include: "pick a random item you want or don't want the shop to have"
The generator then gives a complete list of what items it has based on the filters you place.
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