This may already be included in the planned Inventory Improvement system, but there's no specific feature request that covers this (although there are some related ones I'll mention later).
Specifically, my request is that I be able to buy/sell equipment from the 'general' category (weapons, armour, tools, kits, adventuring stuff.. basically the items in the PHP) using D&D Beyond instead of having to add the item on D&D Beyond, record the cost, and manually adjust the money. Essentially something equivalent to thew way a buy interface works in a video game where you select/remove items, see a cost difference, and then accept.
This would be most useful when building a character using money (or even tweaking one with basic gear) as that's when you purchase the majority of these items. But it could potentially be useful too for restocking between adventures, depending on your game. The process for doing this manually isn't impossibly hard. But it could be made better.
The request for a magic item shop (https://dndbeyond.zendesk.com/hc/en-us/community/posts/360024715893-Magic-Shop-Random-Stock-Generation) would seem to be a super set of this functionality and better money management (https://dndbeyond.zendesk.com/hc/en-us/community/posts/360024176534-Better-Money-Management) would be a necessity for it.
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