The ability for a DM to override and add something not normally available to a class would be fantastic. In the example given on the D&D Beyond forum: "Through some hilarious shenanigans in the campaign I lead, one of the characters has a cleric cantrip available to them. I cannot find a way to add this without manually typing the info in their notes section or giving them a junk "placeholder" item to bring the cantrip visible in their list of spells/abilities/doodads."
Please? Will trade Inspiration point for feature.
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