Vairent options from DMG: Healing

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4 comments

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    Danny Novo

    Yeah, I'd like to use some of the healing variants, but players in the campaign could not then use the "Long Rest" button, as it would heal them too much. So, this would be great if integrated into the character sheets, etc.

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    Jake Hoyer Millar

    Tbf all the variant rules from all the source books should be available in some shape or form

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    Tom Moses

    Much like the short rest as it currently appears, I'd like a toggle that allows me to not reset the character's hit points to max at the end of a long rest.  Playing a version of the gritty realism variant, and either the characters need to reset their hit points back to what they were, and I ask the players to spend their hit die if they want to recover HP (sometimes taking a few days to recover from a bad fight or another kind of encounter).  We have the opposite in the short rest button, it'd be great to have it in the Long Rest button too.

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    Luciano Cesar da Silva Barros

    Please, common, they are not hard, they're just not a priority. So please can we make it so?

     

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