Costly material component marker ("M" icon)



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    Ben Morrier

    Some spell components with an associated cost are consumed, others are not consumed. In both cases, it's good to know.

    I might have missed some, but here's the breakdown:


    Arcane Lock, Astral Projection, Astral Projection, Awaken, Ceremony, Clone, Commune, Conjure Elemental (Air), Control Weather, Create Homonculus, Dispel Good, Divination, Drawmij’s Instant Summons, Find Familiar, Forbiddance, Friends, Glyph of Warding, Greater Restoration, Guards and Wards, Hallow, Heroes’ Feast, Hypnotic Pattern, Invulnerability, Legend Lore, Magic Circle, Magic Jar, Magic Mouth, Mighty Fortress, Nondetection, Planar Binding, Protection from Evil/Good, Raise Dead, Resurrection, Revivify, See Invisibility, Sequester, Simulacrum, Snare, Speak with Dead, Stoneskin, Suggestion, Symbol, Teleportation Circle, True Resurrection, True Seeing, Wall of Force                       

    Not consumed, but component still required.

    Alarm, Augury, Bigby’s Hand, Chromatic Orb, Circle of Death, Clairvoyance, Clone, Contingency, Create Homonculus, Create Undead, Darkvision, Dawn,Find the Path, Forcecage, Gate, Guards and Wards, Holy Aura, Identify, Infernal Calling, Leomund’s Secret Chest, Mordenkainen’s Magnificent Mansion, Mordenkainen’s Sword, Plane Shift, Scrying, Shadow of Moil, Shapechange, Sunburst, Temple of the Gods, Warding Bond          

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    Robb Perez

    This should be a thing.

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    Paul De Smul

    It would also be nice if there was an option to have it check your equipment to see if you have the necessary items and it could give you a warning if you don't have them or automatically remove them is you do have them.

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