Please add "To-Hit Modifier" to Custom Actions!
When you add a Custom Action, you can basically set everything there is to set: Damage dice and flat bonus/penalty, proficiency, used ability score, etc.
However: The one thing that is missing is a custom "To-Hit Modifier"!
I wanted to add a custom attack for when using Great Weapon Master's -5/+10.
You can do the +10 to damage and everything, but just not the -5 to To-Hit.
This is so stupidly infuriating. Please add it.
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this would also be helpful for summoning ... Summon Fiend - Spells - D&D Beyond (dndbeyond.com)
In this example "your spell attack modifier is the to hit" ... it would nice to roll this and see the action in the game log
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