Support for Raise Dead, Resurrection
When raised:
- Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
It would be nice to be able to set this on a character sheet near the death saves, and have Beyond automatically do the work each day. I thought to use feats for this, but the feats can't target ability checks this way - only saves and attacks. While it's not terrible to track by hand, it also seems like it would be straightforward to add to the roller.
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